Bring your own artwork
Start with separated PNG parts, or bring in layered artwork with the companion exporters for Krita and Photoshop.
Desktop animation tool
SpriteLoop is a desktop cut-out animation tool for turning layered character artwork into reusable animation and game-ready output.
What it does
Bring your own artwork as separated PNG parts, animate it without complex setup, and export the result for your game or as a finished animation.
Start with separated PNG parts, or bring in layered artwork with the companion exporters for Krita and Photoshop.
Link parts, pose your character, and build looping clips with a focused timeline and immediate preview.
Turn finished clips into game-ready assets or animated previews, then return to the same setup for the next variation.
Export formats
Export a finished clip for a game engine, further production work, or a quick animated preview.
Official game integration
The dedicated native extension and runtime make SpriteLoop animation data available inside Defold projects. Community-built integrations are also available for other game engines.
Explore the Defold extensionScreenshots
Open ecosystem
Connect source artwork to SpriteLoop, then carry animation into a game with open integrations.
Available for Windows, Linux, and macOS.